Binary Audio Resources (BARS)
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BARS (Binary Audio Resources) is a file that stores Audio Assets (BWAV and AMTA) in modern Nintendo games.
Header
Section titled “Header”| Offset | Type | Description |
|---|---|---|
| 0x0 | MAGIC | File Magic (BARS) |
| 0x4 | u32 | File Size |
| 0x8 | u16 | BOM |
| 0xA | u8 | Version Major |
| 0xB | u8 | Version Minor |
| 0xC | u32 | Asset Count |
| 0xF | u32 [assetCount] | Asset Hashes |
| - | AudioOffsets [assetCount] | Asset Offsets |
| - | u32 | External Prefetch Count (only present in version >= 2.1) |
| - | u32 [externalPrefetchCount] | External Prefetch Hashes (only present in version >= 2.1) |
Audio Offsets
Section titled “Audio Offsets”| Offset | Type | Description |
|---|---|---|
| 0x0 | u32 | Offset to AMTA |
| 0x4 | u32 | Offset to BWAV |